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1Introduction to Ambient Intelligence"Ambient Intelligence." Fraunhofer Institute.

"Ambient Intelligence in Home Lab." Philips Research. (PDF)

"Scenarios for Ambient Intelligence in 2010." (PDF)
2Tangible and Ambient InterfacesTangible Interfaces

Ishii, H. "Tangible Bits." CHI '97.

Ambient Interfaces

"Ambient Interfaces: Design Challenges and Recommendations." Fraunhofer Institute. (PDF - 1.5 MB)
3Interfaces with Common SenseLieberman, et. al. "Beating Some Common Sense into Interactive Applications."
4Software Agents and Intelligence AugmentationMaes, Pattie. "Intelligent Software." Scientific American 273, no. 3 (September, 1995): 84-86.

Rhodes. "The Wearable Remembrance Agent: A System for Augmented Memory."

Engelbart, Douglas C. "Augmenting Human Intellect."

Clark. "Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence."
5Ubiquitous ComputingPapers by M. Weiser

"The World is not a Desktop."

"Ubiquitous Computing."

Weiser, M. "Open House." 1996. (DOC)

Weiser, M., and J. Seely Brown. "Designing Calm Technology."

Abowd. "The Human Experience." In IEEE Pervasive Computing.

Hallnas, and Redstrom. "Slow Technology."

"Ambient Agoras." Project, Fraunhofer Institute.

Selected papers from proceedings of Ubicomp, 2003. (PDF - 50 MB)
6The Meaning of ThingsAmazon logo Csikszentmihalyi, Mihaly. The Meaning of Things. Cambridge, MA: Cambridge University Press, 1981. ISBN: 9780521287746.

Amazon logo Kopytoff, Igor. "The Cultural Biography of Things: Commoditization as Process." In The Social Life of Things: Commodities in Cultural Perspective. Edited by A. Appadurai. Cambridge, MA: Cambridge University Press, 1988. ISBN: 9780521357265.
7Sensor TechnologiesParadiso. Sensor Systems for Interactive Surfaces.
8Augmented Reality/Mixed RealitiesFeiner, Steven K. Augmented Reality: A New Way of Seeing. 2002.

Vallino, J. Introduction to Augmented Reality.

Mackay and Fayard. "Designing Interactive Paper." (PDF)

"Presence: Teleoperators and Virtual Environments." Special issue on Augmented Reality 6, no. 4 (August, 1997).

Wellner, P. "The DigitalDesk Calculator: Tangible Manipulation on a Desk Top Display." Proceedings of UIST'91, 1991, pp. 27-33. (PDF)

Leibe, Bastian, and Thad Starner. The Perceptive Workbench: Toward Spontaneous and Natural Interaction in SemiImmersive Virtual Environments. 2000. (PDF)

Nakanishi, et. al. EnhancedDesk and EnhancedWall: Augmented Desk and Wall Interfaces. (PDF)

Johnson, W., H. Jellinek, L. Klotz, and S. Card. Interactivedesk. Bridging the Paper and Electronic Worlds: The Paper User Interface. Proceedings of INTERCHI'93, 1993, pp. 507-512. (PDF)

Listen Reader - an electronically augmented paper-based book. (PDF - 1.1 MB)

Ashdown, Mark. The Escritoire: A Personal Projected Display for Interacting with Documents. 2002. (PDF)

"CACM." Special issue on AR 36, no. 7 (1993).
9Intelligent EnvironmentsConcept Homes.

Papers on Georgia Tech. "Aware Home."

Pentland, A. "Papers on MIT Media Lab Smart Room Experiments." Scientific American 274, no. 4 (1996): 68-76.

Papers of MIT AI-lab Smart Room experiments: MIT Project Oxygen, and MIT Project Aire.

Papers on Stanford iRoom.
10Embedded Intelligence/Smart ObjectsTutorial on RFID technology.

Objects with embedded sensors, computation, and networking Sensor and Actuator Networks, and Disappearing Hardware. Special Issue of IEEE Pervasive Computing. Oct 2003.

Mobility, Service Discovery, Auto Configuration and Ad-Hoc Networking
11Pervasive Computing and WearablesAmazon logo Merk, L., M. Nicklous, T. Stober, and U. Hansmann, eds. Pervasive Computing Handbook. New York, NY: Springer Verlag, 2001. ISBN: 9783540671220.

Amazon logo Mitchell, William J. "Wireless Bipeds." Chapter 3 in Me++. Cambridge, MA: MIT Press, 2004, pp. 41-62. ISBN: 9780262633130.
12Location Based and Context-Aware SystemsSpecial issue on Context-Aware Computing. IEEE Pervasive Computing. 2002.

Fleck, et. al. "Ubiquitous Systems in Interactive Museums." IEEE Pervasive Computing. (PDF - 3.3 MB)
13Project Presentation

 








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